Category Archives: Topic

Joe Simon’s Birthday

Joe Simon
Boy Commandos sketch by Joe Simon (1943 – 1945)

I called Joe yesterday to wish him a happy birthday. He was pleasantly surprised with all the emails he has received. I do not know how many, or what percentage came from readers of my blog. I know Joe answered at least some of them, but if you did not get a reply do not be offended. Joe is not perfect when it comes to using his computer, I know that in the past a number of his emails to me never made it. So even if you did not get a reply from Joe, rest assured from my conversation with him that he was quite pleased by all the attention.

Diego Maya provided his own birthday card to Joe.

For my somewhat tardy Jack Kirby birthday post I included a sketch that he did in 1942 of the Boy Commandos. So here I thought I would use a sketch of the Boy Commandos that Joe did. I asked Joe if he remembered the Zenners and he replied that they must of written him requesting a sketch. Joe added that he had done this while he was in the Coast Guard. So this work can be dated as sometime from 1943 to 1945. Not quite as early as Jack’s version, but still from a period where we have very little independent art by Joe Simon. For examples of his published work from this time see my Chapter 8 of The Art of Joe Simon “Off to War“. I will post about another Simon piece of art from this period in a day or two.

“Romance Without Tears”

Simon and Kirby created the romance comic book genre in 1947 when they produced Young Romance. It was a big success, which in the world of comic books meant that other publishers would shortly release their own romance titles. A better description would be that S&K opened up a flood gate. I have read very little of the romance titles by other publishers, there is just so much that it is overwhelming. That is why I really appreciate “Romance Without Tears”, a collection of stories by the publisher Archer St. John. I was a bit late in coming across this book since it was published by Fantagraphics in 2004. However it is still available at places like Amazon St. John published more then just romance titles and Ken Quattro provides a nice history of the company. Great story, particularly the early part where newsman Archer St. John confronts Al Capone.

“Romance Without Tears” was compiled by John Benson who also wrote the introduction. Benson makes the case that St. John’s romances were unique in having heroines that were intelligent and free spirited. Yes they make mistakes, but they learn from their failures and generally do not suffer because them. Judging from the selection of stories that he provides, Benson’s analysis is accurate. Benson credits most of this to one writer, Dana Dutch. Dutch was obviously an unusual comic book writer. He sometimes places his characters into situations that while not explicitly sexual, are certainly suggestive. Two young couples have a secret overnight trip to a city. A couple returning from a date are caught in a storm in a rather leaky car take refuge by renting a cottage as husband and wife. That sort of thing. Even darker things can be suggested. A woman accompanies a man to a room to do some typing but finds that is not what the man really had in mind. She protests but from the man’s replies it is clear that this would not end well. A rape is not presented but only because of the fortuitous arrival of a bellhop allows her to escape.

Romance Without Tears
“I Played Kiss and Run” page 8 panel 4 art by Matt Baker

The stories are good, just not as good you might expect with such unusual story lines. The problem appears that Dutch is not so much writing love stories as morality tales. In doing so Dutch can at times be a bit heavy handed in his scripting. Would you really expect a couple to say something like found in the panel I provide above? Examples of such stilted writing are common and are the primary reason for parts of the stories appearing too preachy.

Teen-Age Romances #14
Teen-Age Romances #14 (February 1951) art by Matt Baker

Of course comic books are not just about words, the art is just as important, perhaps even more so. The St. John romance comics were fortunate to make use of the talented Matt Baker. Baker did not do all the art, but the other artists clearly either were greatly influenced by Baker or were selected because they tried a similar approach. The best description of Baker’s style is that it is very illustrative in the best sense of the term. Matt’s art gives the impression of being very realistic, but actually that is misleading as his style is very attuned to the comic book media. Unlike many who try to be realistic, Baker’s art is the antithesis of dry. I do not think there is any comic book artist whose women are as sexy and sensual as Baker’s. Matt’s men are ruggedly handsome as well. His covers are special treats, even though I am a die hard Simon and Kirby fan my collection includes the Teen-Age Romance #14 and I could not resist restoring the cover art.

As a student of Simon and Kirby productions, it is their work that I compare other publications to. Although the S&K romance plots were not as daring or unusual as the St. John stories they were better written. I am just not as big a fan of Dana Dutch’s writing as John Benson is. As for the art, well it just would not be fair to compare Matt Baker to Jack Kirby. The S&K studio artist that comes closest to what Baker was doing was John Prentice. Prentice’s women, at least when he was doing comic books, have a sophisticated beauty while Baker’s are sexier. Prentice did not do many romance covers. Those he did are generally quite nice, just not nearly as well done as those by Baker. Matt’s illustrative approach really comes out well with his covers. As far as interior art is concerned, Matt probably is a better story artist then John as well, but not by so great a margin. While Prentice may not compare well with the talented Matt Baker, he does much better in comparison to the other St. John artists who were not as talented.

All in all I am quite pleased with “Romance Without Tears”. I am not ready to abandon Simon and Kirby and start studying St. John publications, but I now understand why St. John’s fans are so enthusiastic. One thing I really like about this book is how the art is presented. Most golden are reprints are make first by bleaching the comic pages and then re-coloring. With one exception (DC Spirit Archives) I have always found the results completely loose their original feel and look very flat. “Romance Without Tears” uses good quality scans instead. This may seem like a cheap technique, but I actually prefer it. Personally I think it would look even better if the scans were cleaned up a bit.

Artist Loves Model, the Editing of Strips into a Comic

I recently posted on the “Artist Loves Model” story from In Love #3 (December 1954). I appended a note to my blog entry where I admitted forgetting about a post by Bob on the Jack Kirby Weblog about the syndicated strip version of the story. Recently I received a copy of Buried Treasures v1 #2 which includes strips of this syndicate strip proposal. I have compared, panel by panel, the strips to the comic book story. I wrote out all the difference as an aid to my understanding what was done. Just in case anyone wants a blow by blow description I have posted the details. Here I will summarize what was done to convert the syndication strips into the comic book story.

The strips opens with Mayor La Flower. We will never see again, he is just one of Cobb’s fans reading his “Old Man Spry” to his juvenile radio audience. This beginning leaves little doubt that there were no earlier strips. The strips end abruptly with Inky going off to confront Donna Dreame about her illicit dealings. Only the comic book version of the story provides the confrontation. But the book story includes a romance angle between Donna and Inky that was not a part of the syndication strips. Had it been drawn, the confrontation scene for the syndication strips would have been very different. Personally I doubt that Simon and Kirby produced any more strips, as a syndication proposal it would have been better for the story to be open ended.

The most significant difference between the strip and the comic book versions is the number of art panels that never made it into the comic book story. 43 out of 142 strip panels failed this transition. The first panel from the strip that made it into the comic book was the first one on the sixth strip. This means that 20 earlier panels were discarded. Before the first story page of the comic book was completed a further 4 syndicate panels would be dropped. Thus most of the ignored strip panels come from the start of the story. The remaining unused strip panels do not seem randomly distributed among the comic book pages. One group is associated with the first and second meeting between Inky and Donna Dreame (8 skipped panels for pages 8 to 10). The next story arc with a number of unused panels concerns Donna Dreame’s hatching her scheme with Half-tone (page 12 with 5 unused panels). The next dropped set of panels combines Half-tone arriving at Donna’s place with his first meeting with Inky (page 13 with 4 unused panels). More importantly the section dropped off concerns Half-tone and Donna coming back from a night on the town. Considering the love angle between Inky and Donna that was part of the comic book story this strip was particularly inappropriate. There are a few single skipped strip panels in other parts of the comic book story.

Why so many unused strip panels? At 18 pages “Artist Loves Model” is the shortest of the In Love “novel length” feature stories. “Bride of the Star” had 20 pages and “Marilyn’s Men” had 19. It is possible that the length of these stories was dictated by the number of pages that the backup stories would require and not the other way around. However it seems more likely that strip panels were not used simply because they were not necessary. Even without the extra panels, the comic book version of the story reads just as well as the syndication strips. The only negative effect of the dropping of strip panels is the lengthy caption found on the splash page of the comic book. Even Joe Simon criticized it when he recently viewed the splash page. However the wordy caption probably was considered preferable to the 20 art panels it replaces. That would have added over 2 pages without significantly helping the story.

It does seem that the initial intent was to include more of the early syndicate strips in the comic book story. In my earlier post I mentioned an used page of art in Joe Simon’s collection. This page was made from some of the panels from the third strip. I was incorrect with my original suggestion that this art page was discarded because it was taking the story into a different direction. I erred due to my misidentifying one of the characters as Jack Hill (because I was working from memory). Now it seems to me that this page was abandoned in order to condensed the story’s beginning even further.

In Love #3
In Love #3 (December 1954) “Artist Loves Model” page 14, pencils by Jack Kirby inks by Joe Simon

Art that did not seem to exist in the syndication strips was added to the comic book. The new art is found in two sections. One is the story arc where Donna Dreame finds out that Inky has used her as a model for one of the characters in the strip they are collaborating on (page 14). A more substantial addition occurs at the very end of the story starting from when Inky confronts Donna Dreame about her dishonest dealings (page 16 through 18). What is significant about these additions is that they concern the romance between Inky and Donna. This romance played no part of the original syndication strip and was added to convert the story for inclusion in a romance comic book title.

In Love #3
Syndication strip 13 panel 4, art by Jack Kirby from Buried Treasures v1 n2
In Love #3 (December 1954) “Artist Loves Model” page 5 panel 5, art by Jack Kirby

In Love #3
Syndication strip 11 panel 4, art by Jack Kirby from Buried Treasures v1 n2
In Love #3 (December 1954) “Artist Loves Model” page 4 panel 6, art by Jack Kirby

Not all the syndicate panels that did make it into the comic book did so unmodified. The overwhelming majority of strip panels were square. When inserting strip panels into the story 41 of them had their shape altered. 30 panels where horizontally truncated, 10 horizontally extended, and 3 vertically truncated. One of the horizontally expanded panels was used to make a splash panel. This splash was overlaid with another panel so that its shape was no longer rectangular. The new art that was added to expanded panels was kept pretty simple and consisted mostly of backgrounds. Much of the horizontal truncations were done simply by clipping the art. In 2 panels this resulted in the complete elimination of one of two original figures. In 7 occasions where the panel was narrowed horizontally, a character was shifted so as not to be significantly truncated. This explains the unusual cut up nature that I found on Joe’s unused art page. Cutting a strip panel into pieces allowed adjustments to the final shape of the panel for the comic book. It appears that this was done even in cases where in the end the square panel was retained.

In Love #3
Syndication strip 22 panel 2, art by Jack Kirby from Buried Treasures v1 n2
In Love #3 (December 1954) “Artist Loves Model” page 9 panel 3, art by Jack Kirby and Joe Simon

I was not completely accurate above about all the syndicate strip panels that made it into the comic book. Actually I found 14 panels where the art was redrawn either wholly or in part. None of these alterations changed who was portrayed or significantly modified the pose. Most of the time Donna Dreame was redrawn (12 panels), Inky was the only other character to be modified (4 panels). In the syndicate story Inky was portrayed as shorter then most of the other characters. With his short stature and pugnacious nature, I cannot help but feel that Jack Kirby made Inky into a sort of alter ego. The size difference between Inky and Donna may have been fine for the syndicate strips. But this created a problem when romance between the two was added for the comic book, it just would not do to have love between a tall woman and a short man. So in 4 panels Inky was redrawn to be taller. That the romance angle was the reason for this adjustment is shown by the fact that Inky is still shown as shorter then Jack Hill.

In Love #3
Syndication strip 22 panel 3, art by Jack Kirby from Buried Treasures v1 n2
In Love #3 (December 1954) “Artist Loves Model” page 9 panel 4, art by Joe Simon

Donna Dreame was altered in a couple of panels as part of the change to reduce her height relative to Inky. That does not explain most of the times that Donna was redrawn. I believe it that these other alterations were done to make Donna more conventionally attractive. Joe Simon once remarked to me that Kirby’s women were not very beautiful, but who cared since Jack drew such great stories. That is a view shared by many others, including Kirby fans. Some have even described Kirby’s woman as ugly. (I hasten to add that I do not share these views and someday I will write a post on why that is.) Joe Simon redrew many of Jack’s women when DC republished some of the old Black Magic stories. Thankfully not all of Jack’s drawings of Donna were redone. This is particular fortunate in the case of a panel which is one of the most sensuous images Kirby ever drew (see image below). Sometimes only Donna’s hair was redone, in these cases the hair was simplified. Kirby used “wild hair” as an indication of a “wild woman”, the hair changes seemed to be done to “tame” Donna a bit.

In Love #3
In Love #3 (December 1954) “Artist Loves Model” page 10 panel 3, art by Jack Kirby

All Simon and Kirby signatures were removed. Other art differences between the syndication strips and the comic book are rarer. Four panels have additions to the background. In two further cases a black band with featuring was added to the top of the panel. All occurrences of Donna’s use of a cigarette holder were removed. Most surprising is a name change, Inky Spotts of the syndication strips became Inky Wells for the comic book. Both names are the sort of appropriate naming that Simon and Kirby often used. It is hard to understand why in the end Wells was considered so much better as to warrant the re-lettering needed to alter the story.

Script changes were not at all extensive. I have noted only two word balloon whose text was modified. One caption from the syndicate strips was deleted and another one rewritten. A caption was added to one comic book panel and most significantly 6 caption panels were added to the book version. None of these affected the plot. All caption additions or alterations seem to have been done just to improve the reading.

Since I have explained the what and the why of the changes made to transform the syndication strips into the comic book story, the question remaining is who was responsible? The syndicate strips had all been drawn by Jack Kirby and much, if not all, of the inking looks like his as well. As for the original syndication scripting, although other writers may have contributed, some of it seems written by Jack. The pencils for the new splash page for the comic book was by Kirby but I believe it was inked by Joe Simon. The same very coarse picket fence inking also shows up in the second splash (page 10) where extending the original syndicate panel resulted in the addition of some art. The art added to the other expanded panels also appears to be inked by Joe. The redrawing of Donna and Inky for the comic also looks like it was done by Joe. Some of the writing for the new or altered captions read like Simon’s effort. However some of the other writing is more “flowery” then typical for Joe, so either he was purposely pushing himself in that direction, or another writer was also involved in the re-scripting. The new art was clearly penciled by Jack but looks different from the rest of the story because Joe did the inking. All in all it would appear that Simon was responsible for editing the syndication strips into the final comic book form with Jack providing newly required art.

Simon and Kirby did a surprisingly number of syndication proposals. Almost all of them consisted of a relatively small number of strips with un-inked pencils. Yet the syndicate “Artists and Models” consists of 36 strips all of which were inked. More significantly, samples were made by George Matthew Adams Syndicate. It is hard to escape the conclusion that “Artists and Models” was considered as the S&K syndication proposal most likely to succeed. The strips do tell a great story and it is one of Simon and Kirby’s best efforts. But I have to agree with Bob of the Jack Kirby Weblog, that it is hard to believe that a comic strip artist could be the basis of enough good stories to keep a syndication strip going for years.

Pop Goes Simon and Kirby

As a general rule comic book fans are very derisive about modern art. They feel that comic artists show greater talent then the fine artists of the last century. Much of modern art is not predicated on realistic depictions. Comic fans, and many of the general public, feel the lack of realistic illustration characteristic of most modern art shows that it is nothing more then a trick played by the artists. Thus a big hoax has been perpetrated on the museums and art collectors of the world and only those who have not studied art history can see that the emperor has no cloths. The irony is that not only have these comic book fans failed to appreciate the goals of fine artists, they also seem ignorant of what comic artists are actually doing. A realistic depiction is not the aim of comic artists either. Invariably these artists are concerned with telling a visual story and realism is often sacrificed toward that end.

Probably no modern artist riles comic book fans more then Roy Lichtenstein. Lichtenstein became a famous Pop artist by transposing comic book art onto large painted canvases. There is a term fans use when one comic artist copies another, they call it swiping. It is not an accident that to swipe was originally a slang expression for to steal. For comic fans it was bad enough that Lichtenstein was swiping from comic artists, what was even worse was his paintings sold for thousands of dollars while the original comic book artist generally struggled to make a living. History adds insult to this story. Let me repeat part of a post I once did where I am talking about comic book artists Irv Novick (from Simon and Kirby Meet the Shield).

Although it is frequently cited that Irv did superhero work for MLJ until 1946, in fact, like many artists, Irv spent some time in the military. During that time Irv befriended Roy Lichtenstein, getting him out of manual work and helping Roy get a job that used his artistic talents. Of course no good deed goes unpunished, after the war Lichenstein became a highly paid pop artist by painting greatly enlarged copies of comic book art originally drawn by a variety of comic artists, including Irv Novick.

Deconstructing Roy Lichtenstein
Example from “Deconstructing Roy Lichtenstein

Comic fans’ criticism of Lichtenstein has however missed the mark. Even realistic artists depict their subject matter through their own personal filter. No matter how realistic an artist tries to be or how technically talented he is, the final painting will not truly match the source. In truth it is not how realistic a piece of art is that determines how good it is, more important is how well the artist brings forth his personal vision. Roy Lichtenstein’s work is different only in his subject matter, instead of painting landscapes, portraits, or abstracts, at one time Lichtenstein painted comic book art. Lichtenstein’s paintings are not identical copies of comic book panels. There is a marvelous web site call Deconstructing Roy Lichtenstein that provides examples of Roy’s paintings and the comic book source they were based on. Again and again they final painting deviates from the source. Some of it is editorial changes to improve the effect of the work. After all a painting stands by itself while the original source is just one panel in a sequence of panels telling a story. Coloring would also be adjusted by Lichtenstein. Even the famous Benday dots are actually Lichtenstein’s inventions and have nothing to do with the printing of the original comic book art. The line art was often adjusted by Roy. It would be nice to be able to say that Roy improved the line art, but in fact the final image often is inferior to the source. Lichtenstein could never had been successful as a real comic book artist.

Although I disagree with the criticism leveled by comic book fans at Roy Lichtenstein that does not mean that I approve of his work. I am not bother by his copying comic book art but I do dislike his attitude towards his source. Lichtenstein’s paintings treat the comic book art as camp. The Pop art world could enjoy the impact of the original comic book art but since it was presented as a fine art painting they could view it with a amused sense of superiority. Fine art is supposed to provide more levels of meaning then that found in popular art. Frankly in the case of Roy Lichtenstein’s comic book paintings I just do not find enough deeper meaning to justify his condescending attitude toward comic book art.

The Burlington Magazine
“Just what is it that makes today’s homes so different and appealing?” collage by Richard Hamilton made in 1956.
Image from The Burlington Magazine (September 2007)

My criticism of Roy Lichtenstein does not apply as well to all Pop art. A case in point it the collage by Richard Hamilton, an image of which I provide above. Yes the presence of the Young Romance cover art in the collage does give this work of art special significance for me, more about that below. The comic book art plays only a small portion of the total effect of collage, the same can be said of all the individual pieces. Collages have a special magic, at least when done by an artist with talent. The components of the collage adopt two identities. The individual pieces become part of a bigger image while still remaining recognizable as being clipped from some printed source. The title of the piece (“Just what is it that makes today’s home so different and appealing?”) sounds like it belongs to an article in some home decor magazine. Which makes the image along with all its individual components all the more incongruous. Hamilton’s collage does have a sense of camp to it, but in this case I get the feeling I am a partner in the humor and not the blunt of it. Despite the fact that Hamilton seems to be pocking fun at American middle class society, he seems to have a genuine fondness for each piece of collage element that he uses.

Young Love #15
Young Love #15 (November 1950) house ad with the original cover art of both covers by Jack Kirby

There is a reason that I am discussing Hamilton’s collage at this time. The latest issue of The Burlington Magazine has an article on it by John-Paul Stonard. In researching the piece John-Paul has managed to track down the source of most of the collage elements. Interestingly all the parts seem to come from American sources dating prior to 1956. It seems another British artist, John McHale who at the time was studying at Yale, sent a trunk full of material to Hamilton and that formed the basic source for the collage. Unfortunately one of the sources that has not been tracked down is the Tootsie Roll candy that plays such a prominent part of this art piece. The wrapper displays “POP”, a word coined in 1954 to describe the art movement.

The Young Romance “painting” lead Stonard to the Jack Kirby Museum and Rand Hoppe, and Rand in turn lead John-Paul to me. The image provided of “Just what …” may give the impression of a large piece when it actually is about ten inches wide. What appears to be a Young Romance #26 cover clearly is too small to be the actual cover and had to be some sort of house ad. I did a careful search of all the Simon and Kirby productions from about when Young Romance #26 came out (October 1950) up to 1956 the year the collage was made. There were two different ads that the YR #26 was used in. There was a size difference between cover image used in the one variant (used in YL #13) and the second (use in YL #14, #15, YR #27). John-Paul said that the size of the second ad was the correct one. When I sent John-Paul a scan I thought that was as close we were going to be able to come in identifying the source. John-Paul however immediately noticed that the comic title in the scan I provided were in white characters while the one used in the collage were red. When I reviewed the ads again I found only one of the house ads had red letters in the YR #26 image. Thus we could be sure that the source of the collage YR image came from the house ad from Young Love #15.

Young Romance #26
Young Romance #26 (October 1950) art by Jack Kirby

I like the fine arts, but my main interests in recent years has been the comics produced by Simon and Kirby. So I did not want this post only to have an image of the cover of Young Romance #26 as a faded piece in Hamilton’s collage, or even a better version found in the original house ad. Instead I wanted an image of the cover as close as I could make it to how it looked when it first appeared on the newsstands. I believed romance covers always posed a special problem for Jack Kirby in that he could not include action to make an interesting cover. To help compensate, Kirby turned to the use of visual props. I particularly like the way he has placed some in front of the characters. This gives the image a greater feeling of depth and prevents it looking like the people are standing in front of a stage setting. To do so though, Jack had to place some furniture and a shelf at what are really odd angles compared to the rest of the room. But as I have previously commented, comic covers are not meant to be realistic as if taken from a photograph. Usually it is time that is played around with in order to present what actually is a condensed story, here it is space. The only thing that bothers me about this cover is the wallpaper, I find the pattern too distracting.

I admit that I get something out of Simon and Kirby productions, particularly the romance work, that was not part of their original intentions. It is not the sense of camp that Roy Lichtenstein and his admirers enjoy. Rather it is a reflection of the changing attitudes. I am sure the melodrama was probably a bit over the top even when it was published but I doubt it would even be considered a reasonable premise today. But then again today there are no more romance comics. I wonder about manga?

Battleground, Jack Kirby’s Return to Atlas

Battleground #14
Battleground #14 (November, 1956) “Mine Field” page 2 pencils and inks by Jack Kirby

Jack Kirby turned to freelancing when the Simon and Kirby studio failed. Battleground #14 (November 1956) was the first of his freelance jobs to be published. It also marked Kirby’s return to a company that he left almost 15 years before. Jack probably still remembered Goodman’s unfulfilled promise of royalties for Captain America, but Kirby had a family to support and so had to swallow his pride. His reentry job was a short five page war story called “Mine Field”. The job should have been easy for Jack, only a couple of years before Kirby drew, wrote and edited for Foxhole, a war comic for Simon and Kirby’s own publishing company called Mainline. One story for that title, “Hot Box”, was only two pages long and Jack still managed to make it a masterpiece.

“Mine Field” is a simple tale. A somewhat bumbler of a soldier gets separated from his outfit during a night patrol. He becomes lost in the dark and by daybreak finds himself close to the enemy’s position. From his observations he realizes the Germans plans to lure the Americans into a mine field. Upon dark the soldier rearranges the German marker and finds the way back with the outfit. The table has turned and the enemy falls into their own trap. It is a good story, just not one that plays on what would normally be considered Kirby’s strengths. Jack likes his war action up close and personal and that is not what this story is about, although Jack does manage to sneak in some typical Kirby action in the last panel. But it is because the story does not have a lot of action that it provides a showcase for how good an artist Kirby was. I provide an example page above. Note that there really is not a lot happening on this page. We find the hapless soldier fall into a shell hole and his unsuccessful attempt to find his comrades. Yet by altering the view point and careful use of the landscape Jack manages to make it all interesting. Kirby is able to do this throughout the story. This sort of low action story may not have been the best vehicle for Jack, but he still managed to make it look easy.

Jack’s pencils are always at their best when inked by his greatest inker, Kirby himself. For this story Jack’s inked in a manner which I referred to as the S&K Studio style. That style is categorized by bold brushwork and some unusual techniques. In the image I provide above, note the use of the picket fence pattern (see inking glossary) in the second and fifth panels. By itself there is nothing unusual about Jack’s inking in the Studio style, he had often used it in the past. What is surprising is that this style appeared in a work at this late date. At this time Jack had adopted a similar style but with a finer brush for Prize romance covers or a simpler style without techniques like the picket fence brushing for romance story art. However the inking in “Mine Field” does show one important trait agreeing with both the Fine Studio and Austere styles. Spotting has been downplayed giving the entire art a lighter look. Black areas tend to be limited coverage but when used are done by filling the area with ink. The inking for this story was not as masterful as Jack would shortly do for Atlas in Yellow Claw #2 and #3. However in its own understated way it is a beautiful job without any signs of rushing and loss of control found in “Afraid To Dream” that Kirby also did in the next month.

I have already remarked above how the plot for “Mine Field” was not typical for Kirby. I also find that the actual text writing does not have Kirby’s “voice”. Jack’s writing usually includes exclamations that are a little over the top. I find none of that quality in the script for “Mine Field”. Therefore I do not believe that Jack had much to do with the writing for this story and that he was working from a script supplied by Atlas. This sets this story apart from most pre-Implosion Atlas work which either Kirby seemed to have a lot of control over the writing (Yellow Claw, “Afraid to Dream”, “No Man Can Outdraw Him” and “Pokerface”) or at least some input to the plot (Black Rider Rides Again).

Battleground #14
Battleground #14 (November, 1956) “Beyond the Call of Duty” art by Joe Maneely

In my posts for this blog I generally avoid comparing other artists to Jack Kirby. It really is not fair and can result in overlooking the special talents these comic book artists possessed. Effectively Atlas made just such a comparison between Jack Kirby and Joe Maneely and judged Maneely as the better artist. Presumably this judgment was made by Stan Lee and it continued as long as Joe Maneely was alive. It was Joe that was the most frequent Atlas cover artist while Jack did not even get to do the covers for comic books titles where he did all the interior story art. In Battleground #14 Joe got the most important first story while Jack’s contribution was delegated towards the back. But this does not seem to reflect the actual merits of the two stories. Maneely is working from a script with much more action then what Kirby had. For a war title this should almost insure a more interesting story, yet Kirby’s piece is a much better read. Maneely just does not seem to know how to make the action exciting. Under Joe’s hands all of the artwork seems dry and unmoving. Even today there are those who say Joe Maneely was a great artist. I just do not understand exactly what they feel Maneely did so well.

Simon and Kirby’s Manhunter

Adventure #72
Adventure #72 (March 1942) “The Fish-Men”, art by Ed Moore

There is a gap of a couple of months between when Simon and Kirby left Timely and their first published work for their new gig, DC. In his book, The Comic Book Makers, Joe has said that they did some ghosting at first. I am surprised about that because later attempts by Joe or Jack to copy another artist’s style were not very successful. I would think that by now someone would have identified any ghosting that they did for DC. The first known work for DC was a Sandman story in Adventure #72 (March 1942). Simon and Kirby imparted to Sandman their unique storytelling talents. However Sandman was not their own creation, Simon and Kirby did not even create a new costume for the hero.

Adventure #73
Adventure #73 (April 1942) “Buzzard’s Revenge”, art by Jack Kirby

For the next Adventure issue S&K added another feature, Manhunter. This replaced the series Paul Kirk Manhunter. Joe and Jack kept the concept of a big game hunter using his skills to combat crime. Instead of fighting crime as a detective, Simon and Kirby would give their hero a costume and a secret identity. It seems that Joe and Jack wanted to distance themselves further from the previous strip by calling the hero by a new name, Rick Nelson. Probably at the instigation of DC management, Manhunter’s alter ego changed back to Paul Kirk in the next issue’s story and so would remain.

Adventure #73
Adventure #73 (April 1942) “Buzzard’s Revenge” page 8, art by Jack Kirby

The name of Manhunter’s secret identity was not the only thing that changed after the first story, there was a costume change as well. Initially Manhunter had a mask which left bare his lower face, very much in the style that Simon and Kirby had used previously for Captain America. This would be replaced afterwards with a blue mask that covers the entire face. It is only the face that is blue, the rest of the head is red like most of the costume. This blue mask is unlike anything that Simon or Kirby did before, and they would never repeat it. There is a separation between the blue mask from the rest of the head gear. The demarcation between the two follows a path about where the hair line would be and then traces down the cheeks. A careful examination reveals that the new costume did not actually start with the second issue, but was used in the first story as well. It is only the coloring used that makes the first story look like it matches the cover art. Chances are when DC noticed the discrepancy between the cover art and the story they asked Simon and Kirby to correct it. On the splash page Manhunter was modified by the addition of a upper face mask. Such a modification probably took too long, and the results were neither matched the cover nor were very satisfactory in its own right. So the rest of the story was altered by the judicious use of color alone.

Aside from the issues of the costume and secret identity, everything for Manhunter was in place right from the start. In Captain America the origin story seemed like something that S&K had to get over with as quickly as possible so that the real tales could be presented. With Manhunter Simon and Kirby handled the origin better, integrating it into the first story quite well. Kirby continued drawing with devices he had adopted in Captain America, variable shaped panels, figures that extended beyond panel boarders, exaggerated perspectives, outrageous running strides, and what would become a Kirby trademark, his socko punches. Jack’s pencils seem better, as if he was now fully in control of what he was doing. But of course Kirby’s art always seem to change and improve as he was never satisfied to rest on his former achievements. For me it was with the early DC work and the Harvey covers that the Simon and Kirby unique artistic vision first congealed. An important part of this was their forging a unique inking style. You can see suggestions of it in Captain America, but perhaps because of all the different hands used to produce that comic it all appeared a bit piece meal. With the DC and Harvey work the brushwork would be bold yet sensitive.

It is not just the art that makes Simon and Kirby productions so great, it is the writing as well. Simon and Kirby managed to leave their unique touch on the Manhunter stories. There was nothing else at the time as exciting as Manhunter in Adventure Comics, or for that matter any of the DC comics, well except of course for the Sandman stories. Manhunter was matched against crime lords, evil scientists, jewel thieves, Nazi spies and escaped convicts. No matter what foe Manhunter pitted himself against he would manage to track them down, although sometimes he would end up being hunted in return. They were all fast pace adventures and in my opinion great reads.

Adventrue #75
Adventure #75 (June 1942) “Beware of Mr. Meek”, art by Jack Kirby

There was one aspect about Manhunter that Joe and Jack seemed a little uncomfortable with. Simon and Kirby preferred to give their heroes a sidekick, so that they would have someone to talk to as Joe would explain. Simon and Kirby’s solution to this problem in Manhunter was to provide a different sidekick as the need aroused. In “Scavenger Hunt” (Adventure #73) Manhunter teams up with a young man trying to prove his worth to his would be love. For “Beware of Mr. Meek” (Adventure #75) the sidekick is of all things a beautiful jewel thief. A boy scout helps the temporarily blinded Manhunter follow the crooks’ trail in “The Legend of the Silent Bear” (Adventure #76). In “The Stone of Vengeance” (Adventure #77) a shoe shine boy becomes involved in Manhunter’s case against some murderous jewel thieves. The lady in “The Lady and the Tiger” is effectively Manhunters sidekick in Adventure #78. Finally in “Man Trap Island” (Adventure #80) he teams up with a young Indian lad to combat escape convicts. Only in the origin story and “Cobras of the Deep” (Adventure #79) does Manhunter truly work alone.

Simon and Kirby only did eight Manhunter stories. The feature did continue but under much less talented hands. Unfortunately Manhunter was not the sort of character that could continue to be successful without the Simon and Kirby touch. Frankly I am surprised it made it as far as Adventure #92 (June 1944). Reprints of most of the S&K Manhunter stories appeared as backup features for some of Kirby’s DC comics in the early ’70s. Jack would also do a retro version of the Manhunter in 1975 (1st Issue Special #5). These ’70s work must have had an impact because over the years DC would publish a variety of Manhunter avatars, the latest being a female version. With Manhunter’s continued significance in DC continuity I would have thought that a tradeback edition of the original Simon and Kirby stories would be a no brainer. Yet despite all the archive editions published, DC seems reluctant to reprint Manhunter or any of the other Simon and Kirby creations. I wonder why?

A Belated Happy Birthday to Jack Kirby

Jack Kirby

I can offer no excuse for missing Jack’s birthday. I believe it is better to have missed the occasion then to ignore it altogether.

To celebrate Jack I offer a sketch he did in 1942 for George Roussos. The paper turned a strong yellow so I used the magic of Photoshop to make it white again.

I know it is the Boy Commandos, but who is that elderly lady?

A Daring Cover

Daring Mystery #8
Daring Mystery #8 (January 1942) art by Jack Kirby

Daring Mystery had a rather sporadic schedule. Issue #7 came out seven months after the previous issue and it would take an addition nine months for #8 to be released. What a difference an issue made. Daring Mystery #6 was produced shortly after Simon and Kirby started working for Timely. It included a Fiery Mask story, a hero Joe Simon created for Timely as a freelance artist when he had just started in the comic book business. DM #7 came out shortly after Captain America #1, Simon and Kirby’s first big hit. Issue #8 came out the same month as Cap #10, after which Simon and Kirby moved on to working for DC.

So even though the cover for Daring Mystery #8 is only two issues away from that of DM #6, which I previously wrote about, what a difference that makes! While I am less then enthusiastic about the cover for DM #6, with DM #8 Jack seems to be in full form. One difficulty with anthologies is what do you put on the cover? The most common technique was to just depict one of the comic’s heroes and list the others by text. While that works it may not be effective in attracting buyers more interested in one of the other characters. Some comics therefore include small images of some of the other features. But too many of these small images would limit the area for the main image. For Marvel Mystery and some other Timely comics the solution was a large image that included two or three key heroes (Human Torch, Sub-Mariner and Captain America). To be fully effective that technique required a good artist. someone like Alex Schomburg. But Daring Mystery did not have any of these key characters, its features were constantly changing. I do not know if Simon and Kirby were the first to present a solution like that for DM #8, but Jack sure makes it look easy. Five heroes charging in a ‘V’ formation makes effective use of the cover area. At this point Kirby excels in the use of exaggerated perspective so even the simple act of running looks exciting.

An inserted image shows a rare example of a Simon and Kirby drawing of a female superhero. But more importantly it shows how far Jack has advance in depicting a hero(ine) slugging a foe. In the future Kirby would improve on this even further, but already he made it one of his trademarks. Kirby did not use realism to make the scene so effective. Someone felled by a fist would not have their lower legs come up like drawn here. And exaggerated perspective is not a realistic view at all. A stop action camera would never capture anything that looked like what Jack drew. What Kirby has done was obtain the correct balance of stylized drawing that makes the final result look truer then reality.

Night Fighter, an Abandoned Superhero

In Love #1
Mainline Advertisement from In Love #1 (September 1954)

Simon and Kirby launched their own comic publishing company, Mainline, with Bullseye (August 1954). The first issue of Bullseye ran an advertisement for the next issue, but no mention of other titles. For the next month, September, two additional titles were released, Police Trap and In Love. Like Bullseye, Police Trap ran an ad for the second issue. However inside In Love was an advertisement for all the Mainline titles. It was a diverse lineup including western, crime, romance and war comics. At this point only the Foxhole had not been released. But it is clear from the description that S&K had already decided on the theme for their war title:

BATTLE STORIES WRITTEN AS THEY ARE LIVED BY THE MEN WHO MARCHED AND CUSSED…AND DIED! HERE IS YOUR FATHER – YOUR BROTHER – AND YOUR SON, TOUCHED BY THE HAND OF WAR!

Right above the blurb the comics title is given and it is Night Fighter instead of Foxhole. Night Fighter just does not make sense as a title for a war comic. There is nothing in the blurb to suggest the comic would only be about nighttime battles.

Night Fighter
Night Fighter, unpublished cover

Night Fighter was also the title used for a superhero proposal that Simon and Kirby came up with. The original art is known for two covers. The one whose image I show above was created by altering an unused Fighting American cover. This and the other Night Fighter cover can also be seen in Greg Theakston’s Jack Kirby Treasury volume 2. Both covers show a hero with special equipment, boots that allow him to walk on walls and goggles that permit him to see in the dark.

But the use of name Night Fighter in the Mainline advertisement and for the unused superhero is not a coincidence. Compare the logo from the unused Night Fighter covers with the one in the In Love advertisement. There is no question, both are the same design. The most reasonable explanation is that the superhero Night Fighter was originally planned as part of the Mainline lineup and was included in the first state of the In Love ad. Before In Love #1 was sent to the printers Simon and Kirby decided to replace the superhero entry of the Mainline comics with one from the war genre. They replaced the blurb in the advertisement with one appropriate for the new war title. Somehow S&K never got around to changing the title from Night Fighter in the ad. Perhaps they had not yet decided what to call the war comic and simply forgot to correct it in the advertisement by the time they decided to name it Foxhole.

Why did Simon and Kirby decide to drop the superhero Night Fighter from their lineup? With the part that Jack played in the creation of the Marvel universe as well as all the superheroes Simon and Kirby worked on during the war, it is easy to conclude that superheroes were important for the S&K team. However during the years after the war until the breakup of the studio superheroes only played a small part of the comics that Simon and Kirby produced. Stuntman and the Red Demon quickly failed during the comic book blot that followed the war. Captain 3D had an even shorter life when 3D comics turned out to just be a fad. Simon & Kirby had created Fighting American for Prize Comics just before starting Mainline. Fighting American #1 has a cover date of April which would indicate a calendar date for its release as February. In Love #1 with a cover date of September would have gone to the printers at a calendar date of May. Since their deal with Prize was to share the profits, it is possible S&K may have known the sales return for FA #1 in May and perhaps these were not as good as hoped. The only problem with this scenario is that when In Love #1 was sent to the printers it would be expected that some work may have already begun for the next month’s titles. Yet all the art that seems to remain for Night Fighter are the two unused covers. So it is hard to be sure whether or not sales figures for Fighting American affected the decision not to launch Night Fighter. Whether influence by sales figures for Fighting American or not, Simon and Kirby apparently decided the time was not right for launching a new superhero. Perhaps if Mainline had been a success they might have later expanded their line to include Night Fighter.

More Simon and Kirby Robots

I have previously written on some Simon and Kirby or just Kirby stories from the late ’50s linked by the subject of a giant humanoid robot (here and here). In the comments to the first post, Luke Blanchard pointed out Eando Binder’s pulp stories about Adam Link as likely inspirations for these S&K robot stories.

Marvel Stories v2 n2
Marvel Stories v2 n2 (November 1940) “A Dictator for all Time” art by Joe Simon and Jack Kirby

I offer another image from the golden age of pulps. The table of contents list Joe Simon and Jack Kirby as the illustrators for the stories. Joe was Timely’s art editor at this time but this was before Simon and Kirby’s great success with Captain America. The illustration is a good model for the type of robot S&K would use in 1957 and 1958. Overall humanoid in shape, but blocky enough so that its mechanical nature is obvious.

Still unresolved is why robot stories became so important Simon and Kirby in the late ’50s.