Author Archives: Steven Brower

About Steven Brower

https://www.facebook.com/StevenBrowerDesign Twitter: @stevenianbrower stevenbrowerdesign.com stevenbrowerdesign.wordpress.com stevenbrowerwritings.wordpress.com Director of the "Get Your Masters with the Masters" MFA program for educators and working professionals at Marywood University www.marywood.edu/mfa 570-348-6211 ext. 2569

The Myth of the Jolly King

In a recent article in TIME magazine, author Graeme McMillan noted, “At his peak, Kirby created popular culture as we know it today. So many of the ideas and characters that fill today have been shaped in some basic, important way by Kirby’s work… Decades earlier than they happened, Jack Kirby drew the 21st century.” 1

While articles such as this bring to light to the general audience the outstanding accomplishments of Jack Kirby, there continues to be a plethora of misinformation regarding his achievements. Here are a few of the myths that get repeated again and again.

1. Stan Lee made Jack Kirby famous by listing “Jolly Jack” in the credits in the 1960s.

Like so many generations before and since, my own aging baby boomers believe the world begins and ends with them. The reality is Kirby was one half of the best-paid, best-known team in comic books beginning the 1940s. And they consistently received a splash page credit throughout the 40s and 50s. According to comic book historian Jon B. Cooke, “The “Simon & Kirby” brand was the most recognizable art credit amongst avid readers during the 1940s, perhaps second only to “Walt Disney,” and certainly rivaled the Superman Stamp of “Siegel & Shuster.” 2

Fortunately for us, publishers such as Titan, Fantagraphics and Yoe Books are correcting this misconception by reprinting the earlier Simon and Kirby Studio work.

2. Kirby was primarily a penciller.

In fact Kirby was a storyteller who wrote his own scripts from the beginning of his career. As noted by writer and cartoonist Michael Neno, “The proof is in the pudding. All anyone who’s familiar with Jack’s ’70s work has to do is read a lot of the comics Jack drew in the ’40s and ’50s. Those attributes of his ’70s writing were always a part of his writing, though a bit more latent. Just as Jack’s stylistic artistic tics and methods became more pronounced as the decades went on, so with Jack’s writing. He didn’t lose a writing ability, but his writing style did change over a long span of time. From his “Your Health Comes First” newspaper strip in 1938 (using home remedies and tips Jack had learned from his mother) to the potently emotional and hard-edged “Captain Victory” in 1981, Jack wrote, to one extent or another, most of what crossed his desk and much of the dialogue in his Simon and Kirby days is his dialogue.”

Indeed, witnesses to those early days concur. Simon and Kirby writers Kim Aamodt and Walter Geier, in respective interviews with Jim Amash in Alter Ego both stated as much.

Aamodt: “I really sweated out plots, unlike Jack Kirby. Jack just ignited and came out with ideas, and Joe’d just kind of nod his head in agreement. Jack’s face looked so energized when he was plotting that it seemed as if sparks were flying off him. Joe was on the ground, and Jack was on cloud nine. Jack was more of the artist type; he had great instincts.”

Geier: “Jack Kirby was great about that; he always came up with the plots. Jack had a fertile mind. …Jack was the idea man. Joe didn’t talk much. He could come up with decent plots, but it was usually very sketchy stuff. A lot of times Joe would say, “Awww…you figure out the ending.” Jack would give me the ending, because he was good at figuring out stories. It was not hard to work with Jack. They were Jack’s plots. I just supplied the dialogue.” 3

Likewise Gil Kane so noted, in an interview with Gary Groth in The Comics Journal.

Kane: “Simon was business-like. He did all the handling, all the talking, he did all the standing. Jack was always sitting and working. Jack would take the scripts and he’d either write them or re-write them. Jack was simply a workhorse who never sweated. It just came to him. Simon was a nice guy who was much more realistically attuned to the world.

Joe was involved in the creative process and he was the one who made all the deals. He didn’t writeit was Jack who wrote. Jack would either write a script or get one and adjust it as he saw.” 4

This tradition continued at Marvel in the 1960s. According to Archie artist and Marvel colorist Stan Goldberg, “Jack would sit there at lunch, and tell us these great ideas about what he was going to do next. It was like the ideas were bursting from every pore of his body. It was very interesting because he was a fountain of ideas.” 5

Kirby biographer and former assistant Mark Evanier further elaborates, “He didn’t care if people said “ooh, what neat pictures!” That held no joy for him. He wanted them to say “What a great story!” 6

3. Lee and Kirby were the Lennon and McCartney of comics.

While this analogy is used ad nauseam, nothing could be further from the truth. John Lennon and Paul McCartney were teenage friends and band mates who grew up together in Liverpool. Over they years they collaborated on hundreds of songs, sitting side by side, as is typical of songwriting teams.

Jack Kirby was a freelancer who worked at home during the Marvel years. The recent court ruling notwithstanding (which hopefully will be overturned), Kirby was an independent contractor. The myth of the Marvel Bullpen, propagated by Lee in his “Stan’s Soapbox” on the letters page, simply did not exist. In the late 1950s and early 1960s Lee worked on his own in the Marvel offices, and was later joined by Sol Brodsky as production manager. All other artists, writers, inkers, letterers worked freelance elsewhere, until later that decade. Kirby never joined them.

According to Kirby himself, “There were no scripts. I created the characters and wrote the stories in my own home and merely brought them into the office each month.” 7

As evidenced by the research of comics historian Mike Gartland in his ingoing series “A Failure to Communicate” in The Jack Kirby Collector (Twomorrows Publishing) and here on the Kirby Museum site, the work Kirby and Lee did was often at odds with one another, a far cry from Lennon/McCartney.

4. Jack Kirby inked very little of his own work.

For years the assumption was that Joe Simon inked Kirby in the 1940’s and 50’s at S&K. Through the rediscovery of that work a different story emerges. Kirby inked much of his own work over those decades, and continued to do so at DC in the mid-50s. This changed in the 1960s due to the extremely high demand for Kirby to supply plots and pencils at Marvel.

In an interview with Amash, S&K artist Jack Katz describes the inking instruction he received from Kirby. “He showed me how to apply all of that to figures and objects. He said, “You have to make it three-dimensional. What you do is, make sure you have black areas behind a line, always a dark behind a line. It could be feathered. If you bring the light in on the right hand side, you have to make sure the opposite side is carefully outlined. If you want to show real drama, you have a light source from the top, so the eyes and mouth are in shadow, If you want to make a real ghoul…and he turned the page over, and drew a face, he showed me how the light from underneath highlights the bone structure. He showed me how to vary textures, he’d say “curtains should look delicate.” He showed me how to do that with a brush.” 8

Special thanks to Patrick Ford, Michael Neno and Rand Hoppe.

FOOTNOTES.

1. Jack Kirby Is The Most Important Artist You Might Not Have Heard Of: The artist who created so many of Marvel’s superheroes cast a big shadow on the world we live in today, By Graeme McMillan. Time Magazine, August 15, 2013.

2. Comic Book Creator #1, spring 2013, Kirby’s Kingdom: The Commerce of Dreams by Jon. B. Cooke.

3. Alter Ego #30, November 2003, interviews by Jim Amash with Kim Aamodt and Walter Geier.

4. The Comics Journal #38, February 1978, interview by Gary Groth.

5. Alter Ego #18, October 2002, interview by Jim Amash.

6. Jack Kirby “The King”, DVD extra on “De Superman à Spider-man – L’Aventure des Super Héros” by Michel Viotte.

7. Handwritten letter by Jack Kirby entered into evidence in the Disney Vs. Kirby Heirs court case, Marvel Characters, Inc. v. Kirby, 2nd U.S. Circuit Court of Appeals, No. 11-3333.

8. Alter Ego #92, March 2010, interview by Jim Amash.

The Genius of Jack Kirby

“I went to Pratt a week.  I wasn’t the kind of student that Pratt was looking for. They wanted patient people who would work on something forever. I didn’t want to work on any project forever. I intended to get things done. I did the best drawing I could, and it was very adequate — it had viability, it had flexibility. The people in the art class kind of sympathized with me, and yet they couldn’t abandon their own outlook toward art.”—Jack Kirby1

What Kirby is describing of his early experience here is a clear example of divergent thinking, one of the hallmarks of the creative genius personality (but more on that in a bit). Brent Staples, in an article titled “Jack Kirby, a Comic Book Genius, Is Finally Remembered” published in The New York Times on August 26, 2007 wrote “Mr. Kirby did a lot more than just draw. As the critic Gary Groth so ably put it in The Comics Journal Library, “He barreled like a freight train through the first 50 years of comic books like he owned the place.” He mastered and transformed all the genres, including romance, Westerns, science fiction and supernatural comics, before he landed at Marvel.

He created a new grammar of storytelling and a cinematic style of motion. Once-wooden characters cascaded from one frame to another — or even from page to page — threatening to fall right out of the book into the reader’s lap. The force of punches thrown was visibly and explosively evident. Even at rest, a Kirby character pulsed with tension and energy in a way that makes movie versions of the same characters seem static by comparison.

For the record I believe ‘genius’ is one of the most overused and therefore devalued words in the English language. Just Google “The Genius of…” and add any name that comes to mind and you’ll see what I mean. Kim Kardashian? The Situation? (life & style; and comedy; respectively). Perhaps this has the makings of a new parlor game.

While most agree that Albert Einstein fits the general conception of genius, when it comes to the creative arts there is no clear delineation. In the end it comes down to the definition of the word, which itself isn’t clear. One would think anyone with an IQ of over 160 would qualify for something other than Mensa membership, but that isn’t necessarily so. In fact, Merriam-Webster’s Dictionary definition doesn’t even mention a specific IQ score.

Definition of GENIUS

  1. a plural genii : an attendant spirit of a person or place
    b plural usually genii : a person who influences another for good or bad
  2. a strong leaning or inclination : penchant
  3. a : a peculiar, distinctive, or identifying character or spirit
    b : the associations and traditions of a place
    c : a personification or embodiment especially of a quality or condition
  4. plural usually genii : spirit, jinni
  5. plural usually geniuses
    a : a single strongly marked capacity or aptitude <had a genius for getting along with   boys — Mary Ross>
    b : extraordinary intellectual power especially as manifested in creative activity
    c : a person endowed with transcendent mental superiority; especially : a person with a very high IQ.

And from the Britannica Concise Encyclopedia:

Genius: Person of extraordinary intellectual power. The genius displays originality, creativity, and the ability to think and work in areas not previously explored. Though geniuses have usually left their unique mark in a particular field, studies have shown that the general intelligence of geniuses is also exceptionally high. Genius appears to be a function of both hereditary and environmental factors. See also gifted child.”

Our contemporary concept of genius comes mainly from the writings of the German philosopher Immanuel Kant (1724-1804) in his The Critique of Judgment (1790) during the Age of Enlightenment. Genius, Kant wrote, is “the exemplary originality of the natural endowments of an individual in the free employment of his cognitive faculties.”2

Still, the problem is, even the definition of “creative” is hard to quantify. It is that very individuality that helps us define genius, for it can thereafter be imitated.

“Before creativity, the psychoanalyst must lay down his arms.”— Sigmund Freud

During the mid- 20th century, psychologists began studying creativity for the first time.3 And not surprisingly, this research yielded little concrete evidence of a strict definition of what it means to be creative or how creative personalities are formed. To be a creative person you had either a strict or liberal upbringing, did well or poorly in school, had lots of friends or none.

However, some major personality traits were established for what defines a creative type.4 The key idea in the psychologist’s conception of creativity has been divergent thinking. By standard measures intelligent people are thought of as convergers, people who given a puzzle can figure it out. In contrast, creative people come up with many different associations, some of which are idiosyncratic and possibly unique.5

A representative study conducted by the Berkeley Institute of Personality Assessment did yield some conclusions: “Creative architects” as distinguished from their less creative peers, exhibited a greater incidence of such personality traits as independence, self-confidence, unconventionality, alertness, ready access to unconscious processes, ambition, and commitment to work.

This willingness to experiment arises from a temperament that’s seeks arousal, from sheer pleasure in working with the medium, from a confidence in one’s own emerging powers, and from the relationship between the ease in own artistic medium and difficulties with standard scholastic practices. If one cannot succeed where they are supposed to, one may combat personal frustrations by blazing a trail in one’s area of strength.

Another study6 has shown that creative solutions to problems occur more often when individuals engage in an activity for its sheer pleasure than when they do so for possible external rewards. Indeed, knowledge that one will be judged on some criterion of “creativity” or “originality” tends to narrow the scope of what one can produce (leading to end products that are conventional). In contrast, the absence of an evaluation seemed to liberate creativity. In other words, you can excel where you have the freedom to.7

It has also been suggested that the most highly esteemed creators not only are more productive in general, but that they produce more “bad” works that have been long ignored as well as more “good” works that are esteemed by posterity.8

The quality of the early years is crucial. If, in early life, children have the opportunity to discover much about their world and to do so in a comfortable, exploring way, they will accumulate invaluable capital of creativity on which they can draw in later life. If, on the other hand, children are restrained from such discovering activities, pushed in only one direction, or burdened with the view that there is only one direction, or one correct answer or correct answers that must be meted out only by those in authority, then the chances that they will ever become creative adults are significantly reduced.

For every one child who decomposes music there are dozens who simply play as they are taught. Young musical performers, for example, often reveal their gift for composing by a constant effort to “rewrite a piece.” Often this adventurousness is interpreted as insubordination. There are individuals who overcome the intervention of authority to go on to become creative in spite of restrictions.

“Hell, there are no rules here. We’re trying to accomplish something.”
—Thomas Edison

However, if one combines the definition of creative as a “divergent” thinking, someone who comes up with “idiosyncratic” solutions and combine that with the definition of genius, “a single strongly marked capacity or aptitude” and “displays originality, creativity, and the ability to think and work in areas not previously explored” I think one has a conclusion as to what comprises a “creative genius.”

According to The Great Soviet Encyclopedia (1979):

“Genius: The highest level of manifestation of man’s creative forces. The term “genius” is used both to indicate a man’s creative ability and to evaluate the results of his activities. Assuming an innate capability to productive endeavors in some field, genius, as opposed to talent, not only represents the highest degree of giftedness but also is connected with the creation of qualitatively new works and with the discovery of previously unknown creative methods. The activities of genius are achieved in a definite historical context of life in human society, on which genius draws for its creativity.”

I think key here is the notion that creative genius us beyond mere talent, or hard work. They go on to say, “Historical concepts of the nature of genius and its evaluation are related to a general understanding of the creative process. The ancients (Plato and, later, Neoplatonists) viewed genius as a type of irrational, “divine inspiration.” With the Renaissance (Leonardo da Vinci, G. Vasari, J. Scaliger) came the cult of genius as creative individuality, which reached its apogee in the romantic period, as exemplified by the preromantic Sturm und Drang in Germany, romanticism, and the theories, evolved from romanticism and characterized by the opposition of genius and the masses, of T. Carlyle and F. Nietzsche. The concept of genius in the contemporary meaning of the word developed in the 18th century. It became a fundamental aesthetic concept in A. Shaftesbury’s system: genius creates in a like manner to the forces of nature; its creations are original, in contrast to imitative artists. I. Kant also emphasized the originality and naturalness of creative genius: genius is the “natural endowment of the soul …. through which nature gives order to art” (Soch., vol. 5, Moscow, 1966, p. 323). F. Schiller described the nature of genius through the concept of naïveté as the instinctive following of artless nature and the ability to grasp the world spontaneously.”

Therefore, if one were to define genius as someone who diverged from a known path and transformed his or her field of expertise in the 20th century, my list would include, in no particular order:

  1. Pablo Picasso (art)
  2. Martha Graham (dance)
  3. Louis Armstrong (jazz)
  4. Lucien Bernhard (graphic design)
  5. Woody Guthrie (folk music)
  6. Orson Welles (film)
  7. James Joyce (writing)
  8. Bob Dylan (popular song)
  9. Albert Einstein (science)
  10. Jack Kirby (comics)

If a chart would be created of what came before and after, each would qualify. While we have no way of knowing how Jack Kirby would have scored on an IQ test, it doesn’t really matter. The fact is he transformed his field from the moment he entered it, and unlike many other accepted geniuses, continued to do so for the next 35 years. Consider that Einstein’s breakthroughs occurred when he was still in his 20s.

What I am submitting is that Kirby was a creative genius, one that changed the way comic storytelling was approached going forward.

The closest comparison I can draw is that of Louis Armstrong. While Armstrong did not create jazz, he was there as it emerged. Whilst he recorded in tandem with others throughout his career (King Oliver, Ella Fitzgerald, Jack Teagarden, et al) his singularity always shown, and he managed to influence jazz and popular music for every decade from the ’20s till the ’60s.

Likewise Kirby influenced comics from the moment he hit the ground running and continued to do so for the next four decades. Beginning in early 1941 with Captain America, less than three short years after Superman landed on earth from Krypton, Cap wasn’t the first patriotic costumed hero (that honor belonged to The Shield), nor the first to rely less on superpowers than physical prowess (that would be Batman). Rather it was the dynamism of his advanced storytelling and page design that changed the way comic book stories were told. To continue the Louis Armstrong analogy, Captain America was Kirby’s “Hot Five” and “Hot Seven.”

As Gerard Jones describes in Men of Tomorrow, “What Kirby brought to comics was an opera of line and mass. The stories didn’t matter, so much drama did his anger bring to the figures bursting out of the panels, the bodies hurtling through space as fists and feet drove into them, the faces contort in passion, the camera angles swinging wildly and the panels stretched and bent by the needs of action. His hero’s anatomy made no sense. Kirby had never been able to afford life-drawing lessons; he was making it up.  But Captain America came to such life and moved so forcefully through a time and space that existed only because Kirby said they did that he became more real than the carefully drawn heroes of the art school graduates. Kirby celebrated the body, the male body, male sweat and muscles, not with the fetishism of bodybuilding but with savage joy. And countless boys at the brink of puberty loved him for it. Within two issues Captain America was selling a million copies a month. Suddenly every young artist was drawing action like Jack Kirby.”9

However, Kirby’s growing confidence went far beyond his drawing abilities, and in fact the stories did matter. His main interest was in telling stories, and he frequently wrote and plotted the tales he drew.  Ever the divergent thinker, even when given a script, according to former assistant and biographer Mark Evanier, Kirby (and partner Joe Simon) would make paper airplanes out of them. “They tried for a while to control us, but we knew how to do comics. Finally they let us do whatever we wanted,” recalled Kirby.10

Soon after Kirby and Simon introduced the kid gang to comics, early in 1942, with The Boy Commandos and The Newsboy Legion, brought over from such popular films such as “Dead End” and Kirby’s own rough and tumble experience growing up on the Lower East Side of Manhattan, leading the way for Charles Biro and others to follow. The kid gang would cross genres at Kirby’s hand in the early 50s with the Western Boys’ Ranch. Western comics are a comic category Kirby did not create, along with the Crime comic (that credit goes to Biro), still his influence was felt on such titles as Bulls EyeBlack RiderGunsmoke WesternTwo-Gun KidRawhide Kid and Justice Traps the GuiltyHeadline and Police Trap, respectively. Indeed, Kirby often cited his favorite story as “Mother Delilah,” in issue number 3 of Boys’ Ranch. Remarkably it manages to cross no less than three genres, the Western and kid gang with the raw emotion and pathos of a Romance comic.

According to Simon and Kirby Studio historian Harry Mendryk, Kirby’s greatest output between 1947 and 1959 was in Romance comics, another genre the team created.

In his Eisner winning 2011 book, Hand of Fire: The Comic Art of Jack Kirby, Charles Hatfield states that Romance comics “…shaped the celebrated superhero narratives that followed, with their emphasis on love, loss and anguish. Kirby never abandoned a genre, but rather reworked earlier genre conventions in new forms, splicing and adapting.”11

This dramatic breakthrough would become an intrinsic ingredient at Marvel in the early ’60s. According to Hatfield,  “It was under Kirby, though, that Marvel decisively latched onto the idea of unresolved, never-ending conflict between superpowered opposites, and revealingly, Kirby’s subsequent work often explores this kind of dualistic premise in distilled or exaggerated form. This sort of mirroring obviously appealed to him, as both a storyteller and a designer of characters.

The X-Men series, launched in 1963, is the keystone example. It introduced the germ of the idea that was to emerge full blown in may of Kirby’s later creations: that of superhuman heroes and villains springing from a common origin, vying with each other like rival gods in some epically dysfunctional family. Humankind, of course, was caught in the middle.”12 As Pulitzer Prize winning author Michael Chabon noted, “I don’t think it’s any accident that… the entire Marvel universe and the entire DC universe are all pinned or rooted on Kirby’s concepts.”

It was not Kirby who introduced mythological or cosmic elements to comics, rather it was the grand scale and sweep of these elements that resonated throughout the industry, beginning at Marvel and exploding the following decade in his Fourth World magnum opus.

Once at DC, on titles such as The New GodsThe Forever PeopleMr. MiracleThe DemonThe Losers and others, Kirby brought a synchronicity to the art and storytelling that few in the industry have achieved, while still working in a highly commercial venue. Artist James Romberger observes, “I do tend to value Kirby’s picture-making skills the highest on the genius scale, I guess….that he is able to do those huge spreads with multiple figures in deep space, all with astounding weight and presence and even more, of tremendous impact, of movement within that space. No other cartoonist has this level of skill and vision. Then I rate his writing and art in tandem from the best of his 4th World books at his peak and there simply is no parallel for how deep and humane and resonant these works are…”

One example of divergent thinking is Kamandi: The Last Boy On Earth. Reportedly suggested by publisher Carmine Infantino as a Planet of the Apes knockoff, Kirby riffed on the theme in such inventive ways as to render the source immaterial, as far a field as Charlie Parker’s bebop “Ornithology” is from the jazz standard  “How High the Moon,” over which it is written. Kamandi lasted over 40 issues, Kirby’s second longest running title. He returned to Marvel in the mid-seventies and to earlier characters such as Captain America and Black Panther but also explored grander schemes once again in The Eternals and 2001: A Space Odyssey, based on Stanley Kubrick’s seminal film, used as a launching pad for an exploration of the human spirit and follies throughout history and into the future.

In the ‘80s his comic tales took a more personal turn, with Captain Victory and “Street Code”, and while his influence over the comics filed began to wane, Silver Star stands as a coda to an illustrious career, a dark inversion, colored by his World War II experience when compared to that other creative genius’ last hurrah, Satchmo’s “What A Wonderful World.”

Kirby left us in 1994. In the 21st century, with the advent of CGI, his creations have exploded onto the silver screen. Moviegoers who most likely would not recognize his name have spent billions worldwide to watch them in wide screen 3D.

Kirby fits all the definitions of “creative genius:” someone who’s “creations are original,” who had “ability to grasp the world spontaneously,” who “represents the highest degree of giftedness but also is connected with the creation of qualitatively new works and with the discovery of previously unknown creative methods,” someone who’s “originality, creativity, and the ability to think and work in areas not previously explored” and finally as someone who left his unique mark in his particular field, and our culture as well.

“Imagination is more important than knowledge.”—Albert Einstein


Special thanks to Norris Burroughs, Randolph Hoppe, and James Romberger for their help and guidance.


Endnotes:

  1. Comics Journal Interview #134, with Gary Groth,  February 1990.
  2. The Critique of Judgment by Immanuel Kant, page 181.
  3. J. P. Guilford, Study of Human Intelligence, According to Guilford’s Structure of Intellect (SI) theory, an individual’s performance on intelligence tests can be traced back to the underlying mental abilities or factors of intelligence. SI theory comprises up to 150 different intellectual abilities organized along three dimensions—Operations, Content, and Products.
  4. Carl Jung, Psychological Types , 1921.
  5. Joy Paul Guilford, Study of Human Intelligence.
  6. American Psychological Association Monitor on Psychology, Considering Creativity, Dean Keith Simonton, University of California, Davis, Volume 34, No. 10 November 2003.
  7. Dr. Teresa Amabile, Professor of Business Administration in the Entrepreneurial Management Unit at Harvard Business School. Her 30 year research has studied how the work environment can influence creativity and motivation has yielded a theory of creativity and innovation.
  8. Creating Minds: An Anatomy Of Creativity As Seen Through The Lives Of Freud, Einstein, Picasso, Stravinsky, Eliot, Graham, And Gandhi by Howard Gardner, Basic Books, 1994.
  9. Men of Tomorrow: Geeks, Gangsters and the Birth of the Comic Book by Gerard Jones,  pages 200-201.
  10. Kirby: King of Comics by Mark Evanier, page 60.
  11. Hand of Fire by Charles Hatfield, page 22.
  12. Hand of Fire, page 130.

Bibliography

Alter Ego, Roy Thomas, editor, Bill Shelly and Jim Amash, co-editors, et al, TwoMorrows, Raleigh, NC.

American Psychological Association Monitor on Psychology, Considering Creativity, Volume 34, No. 10 November 2003.

Berkeley Institute of Personality Assessment, http://ipsr.berkeley.edu/about.html

Britannica Concise Encyclopedia, http://www.britannica.com

Evanier, Mark, Kirby: King of Comics, Abrams, New York, NY, 2008.

Gagne, Michel, Young Romance: The Best of Simon & Kirby’s Romance Comics, Fantagraphics,  Seattle, WA, 2012.

Gardner, Howard, Creating Minds: An Anatomy Of Creativity As Seen Through The Lives Of Freud, Einstein, Picasso, Stravinsky, Eliot, Graham, And Gandhi; Basic Books, New York, 1994.

Great Soviet Encyclopedia, Macmillan, Inc., New York, NY, 1979.

Hatfield, Charles, Hand of Fire: The Comics Art of Jack Kirby, University Press of Mississippi, 2011.

Jack Kirby Quarterly, Chrissie Harper, editor, Quality Communications, London, UK.

Jones, Gerard, Men of Tomorrow: Geeks, Gangsters and the Birth of the Comic Book, Basic Books, New York, 2004.

Jung, Carl, Psychological Types, Collected Works of C.G. Jung Vol.6, Princeton University Press; Princeton, NJ, 1976

Kant, Immanuel, The Critique of Judgment, Germany, 1790

Merriam-Webster’s Dictionary and Thesaurushttp://www.merriam-webster.com.

Mendryk, Harry, Simon and Kirby (blog), //kirbymuseum.org/blogs/simonandkirby

Theakston Greg, Comic Strip KirbyThe Complete Jack Kirby, volume 1–5; Jack Kirby Reader, volume 1–2, Pure Imagination, New York.

The Comics Journal, Gary Groth, editor, Kim Thompson, Eric Reynolds, co-editors, et al, Seattle, WA.

The Jack Kirby Collector, John Morrow, editor, TwoMorrows, Raleigh, NC.

Thorpe, Scott, How to Think Like Einstein: Simple Ways to Break the Rules and Discover Your Hidden Genius; Sourcebooks, Inc, Naperville, IL, 2000.

Wyman, Ray, The Art of Jack Kirby, The Blue Rose Press, Orange, CA 1994.


Steven Brower is an award-winning former Creative Director for Print, a former art director at The New York Times and The Nation, co-author and designer of Woody Guthrie Artworks (Rizzoli, 2005), author of Satchmo: The Wonderful Art and World of Louis Armstrong (Abrams, 2009), and author of two books on Kirby associate Mort Meskin for Fantagraphics. He is on the faculty of Marywood University in Scranton, PA, and The School of Visual Arts in New York City. What an appropriate entry on what would have been Kirby’s 95th birthday! Thanks, Steven. — Rand.