Who’s Who – The Definitive Directory Of The DC Universe #5 [1985] – Crazy Quilt

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One of the more obscure of his characters Kirby was called upon to illustrate for DC’s first WHO’S WHO series was Crazy Quilt, a villain who first appeared in a few post-war BOY COMMANDOS issues with some different costumes.

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From the write-up, he appears to have returned as a semi-regular Batman villain at some point, which I didn’t know, hence Batman and Robin appearing in the drawing rather than the Boy Commandos. It’s a pretty good drawing, although the main image is a bit plain, but the background drawings are nice.

Greg Theakston inked this piece.

Published 1985

Amazing Adventures #3 [1970] – Pawns of the Mandarin

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One of Kirby’s few full-scripting jobs at Marvel during his longest stay there was the Inhumans half of AMAZING ADVENTURES for the first four issues. In this one, the Inhumans are observed by the Iron Man villain the Mandarin as they attack a digging site too close to the Great Refuge. The Mandarin attacks them and is defeated by Black Bolt, but the attack raises his curiosity about the site, as the Mandarin (who actually sent in a robot version of himself) planned.

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The Inhumans finish the excavation, finding an ancient statue containing the Eye of Yin, which the Mandarin wants to use to rule the world, and the Eye comes to life.

This is pretty good, although as people would learn soon enough Kirby had much more imaginative ideas that he was waiting for the right venue to explore at the time.
When I first read this I wondered if maybe Kirby intended the villain to be Doctor Doom originally (did the Mandarin ever use robot doubles before this?) and wasn’t allowed to use the character, who was just given a solo series in the other half-book ASTONISHING TALES.

Chic Stone inks the 10-page story, and does a good job, although I didn’t like it quite as much as some of the work he did when he was briefly inking almost all of Kirby’s output for a few months back in the mid-1960s.

Published 1970

Fantastic Four #46 [1966] – Those Who Would Destroy Us

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In the middle of the big Inhumans introductory story in this issue, starting with Ben going head-to-head with Black Bolt, being slightly unnerved by Black Bolt’s silence. In the middle of the fight Triton is forced to retreat to the water, where he’s taken prisoner by the Seeker, who also breaks into the Baxter Building to capture the sedated Dragon Man, who he mistakenly thinks might be an Inhuman.

After Black Bolt depletes his energy with one big shot at Ben, Karnak calls up Lockjaw to hold Ben back while they retreat, and of course any scene with both Ben and Lockjaw is worth seeing.

Fantastic Four #46 [1966]

The Inhumans escape, and returning to the Baxter Building the FF see that the Dragon Man was taken and follow the trail to the Seeker’s lair. He gives them a quick and not entirely reliable history of the Inhumans, then the Dragon Man wakes up, enraged, and escapes, with Triton’s water-filled cage collapsing leaving him dying without water.

Some quick mile-a-minute plotting going on here, and lots of new characters being introduced. It’s interesting seeing how minor changes would be made in the Inhumans from one story to the next, really streamlining and improving their looks. Joe Sinnott inks story, on his third issue as regular inker, definitely settling in quickly. The Kirby Checklist lists the cover as Kirby/Giacoia/Sinnott (it’s Black Bolt surrounded by floating heads of the FF and other Inhumans), not sure what the division there is, but Ben’s almost definitely inked by Sinnott, and I’m pretty sure about the rest of the FF too.

Published 1966

Monster Menace #1 [1993]

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Two vintage Kirby stories, plus other neat stuff, in the first issue of this reprint series from a decade ago.

The first Kirby story is “What Lurks on Channel X?” from JOURNEY INTO MYSTERY #73 (1961), inked by Dick Ayers, previously covered in another reprint from FEAR #5.

Next up is “I Fought the Molten Man-Thing”, 5 pages inked by Steve Ditko, from TALES OF SUSPENSE #7 (1960). It features a pilot, Frank Harper, who loses his nerve after an emergency landing. Taking a tropic vacation to recharge, he witnesses a volcano eruption out of which a creature of lava emerges.

Monster Menace #1 [1993]

He leads the creature to an airfield, where he puts it straight in the path of a wind-tunnel, where the intense cold forces it back and it retreats to the volcano. Apparently he reasoned that there must have been a creature under the lava that needed extreme heat to survive, and would retreat from the cold. This also restores his self-confidence so he can fly again.

It’s a bit of a quickie, so nothing is really fleshed out, but the Kirby/Ditko combination always looks nice. I especially like the third panel of the page above, with Harper leading the Man-Thing away from the village to the air field. Unfortunately this reprint isn’t from the best source material, so a lot of the finer line-work vanishes. Reportedly Marvel is planning a reprint of the early TALES TO ASTONISH, which would have a lot of nice Kirby and Ditko work, hopefully they’ll be able to reconstruct them better than this (I know some of the original art from that era still exists, I’ve seen a lot of them in auctions, but I don’t know about those specific stories).

Also in this issue, two Ditko solo reprints from the same era, a weird brand-new Ditko pin-up page and a Kyle Baker monster cover.

Published 1993

Black Magic #3 [1974]

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Two S&K reprints from 1952 issues of Prize’s BLACK MAGIC in this issue. “Nasty Little Man” (from #18[v2#12]) features three bums riding the rails who run afoul of a leprechaun. After teasing them with treasure, one of the men chokes the little man, who curses them and causes a rockslide to de-rail the train.

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The crash kills the man who actually did the choking, and the leprechaun then pursues the other two men, capturing one as the other escapes, only to wake up to find his legs amputated and the leprechaun catching up with him.

“The Angel of Death” (from #15[v2#9]) is a story about a mysterious illness running through a small french town, accompanied by visions of an “angel of death”. The investigating doctor traces it back to an archaeological dig, where they’ve unearthed various ancient animals, some still living encased in amber, including a giant mosquito-like creature which escaped when the amber cracked. Eventually they manage to hunt it down.

The plots in these two are a bit weak, but they have some nice scripting and some really nice art, in particular the splash pages of each.

Published 1974

And thanks to Tony Isabella for the plug in his most recent column, which led to a spike in daily visitors. Welcome, all. And Tony’s been looking at several of Kirby’s 1950s DC covers for the past week, with some interesting observations, so be sure to check that out.

Weird Mystery Tales #1 [1972]

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Another of the stories intended for SPIRIT WORLD #2, “Horoscope Phenomenon or Witch Queen of Ancient Sumeria?” is a 10-page Kirby/Royer story. The first page is reduced slightly to make room for an introduction by Destiny, host of the book, drawn by Bernie Wrightson.

It’s a slightly disjointed story, with three vignettes of people seeing visions of a mysterious woman with a form representing their zodiac sign that helps them, from a copy given a clue how to get out of a volatile stand-off, a woman who finds a hidden treasure in a house she inherited and a man who avoided a rockslide which would have been fatal.

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We find out that these are among the stories collected by our friend Dr. E. Leopald Maas, all linked to a Sumarian priestess/witch-queen whose temple he unearthed.

While the story seems like it was cut off and meant to be more, the art is really stunning, with Kirby tossing off odd imagery and action (especially in the police vignette) and Royer’s inks matching the mood perfectly.

Also in this issue is a 2-page text feature by Evanier and Sherman, also intended for SPIRIT WORLD #2.

For the other three books containing stories intended for SPIRIT WORLD #2, check these prior posts:

Forbidden Tales of Dark Mansion #6 [1972]
Weird Mystery Tales #2 [1972]
Weird Mystery Tales #3 [1972]

Published 1972

Rawhide Kid #136 [1976]

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Two reprints from RAWHIDE KID #20 (1961) in this issue, both Kirby/Ayers artwork.

“Shoot-Out With Blackjack Borden” is an amusing 13-page story where Borden tricks the Kid by getting a phony marshal to offer him a fake pardon on the condition he give up his guns. The Kid briefly enjoys his freedom before Borden decides to make his reputation as the man who cowed the Rawhide Kid.

Rawhide Kid #136 [1976]

Of course it’s not long before the Kid figures out the hoax, storms back into town and takes care of Borden.

“The Defeat of the Rawhide Kid” is another one of the Shane variations, where the Kid, exhausted from a long chase, comes across a father and son. The son is full of hero worship and wants to ride off and live the outlaw life with the Kid, so the Kid pretends to go along with that, saying they’ll have to kill the father as a witness before they leave. The Kid throws the ensuing fight, teaching the Kid that it’s braver to live an honest life.

Two fun stories, with the usual great art from Kirby and Ayers, especially on the first story with its mix of shoot-outs and fist-fights.

Published 1976

Super Powers #3 [1984] – Amazons at War

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More Kirby plots for others to finish, topped off by a Kirby/Thibodeaux cover. Not one of my favourites, honestly, as the faces seem a bit off.

Super Powers #3 [1984]

For the story, the last of the villains given a power boost, Brainiac, attacks the Amazons on Paradise Island, making them regress to a more primitive warlike state (oddly, one scene showing their more peaceful pursuits shows an Amazon caring for a baby, which makes me think someone was unclear on the concept). Brainiac then blows up a nuclear plant close to where Paradise Island would be in the real world to prompt them to attack, under the leadership of Wonder Woman who returned to the island and regressed with everyone else. A meeting of the Justice League (or those members who were part of the toyline) convenes and decides to put a stop to this, while Superman goes to contain the nuclear plant. Brainiac then decides to shift his powers from the Amazons to Superman, regressing him to a barbaric state and sending him to attack the others.

I don’t know about you, but at this point I’m getting impatient for Darkseid to show up.

Published 1984

New Kirby – Marvel Milestones: Iron Man

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Haven’t seen it yet, but a comment below mentions that the first of the new series of MARVEL MILESTONES one-shots just came out, this one reprinting the first Ant-Man story (pre-Ant-Man actually) from TALES TO ASTONISH #27 and the origin of Cap by S&K from CAPTAIN AMERICA #1, as well as the non-Kirby first Iron Man.

Note I’ve added a permanent page over on the sidebar to document new Kirby publications in one bookmarkable place in addition to these posts. Feel free to add a note in the comments there if you see anything I’ve missed.

Destroyer Duck #3 [1983]

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Duke Duck’s battle against GodCorp continues in this issue, by the usual team of Gerber/Kirby/Alcala for the story “Pheromones”. The issue opens with some odd imagery and nice action as Duke finds himself awakening in a body bag in an animal control van, escaping with a wild doberman hot on his heels. He finds refuge in the home of Brad White, lonely phone company employee who has an apartment full of telephones, including one of Vanilla Cupcake™, a GodCorp owned character.

Which brings us to the corporate greed segment of this issue, as we switch to GodCorp and find out they’ve disavowed operative Medea from the previous issue and then distracted the press with an appearance by Vanilla Cupcake™, their latest hit merchandising brand in the form of a little girl made to look like a doll. Back with Duke, we find out that Brad’s neighbour Beryl is in fact the older sister of Vanilla Cupcake™ and find out their origin, which involves a mutation that makes the girls give off a pheromone which the Packer brothers of GodCorp were extracting to use in making irresistible merchandise. Beryl escaped and now joins with Duke in his quest to take down GodCorp in her identity as Cherries Jubilee.

Along the way we get the return of everyone’s favourite company shill, Booster Cogburn. This time around he perishes in a satisfying hail of bullets proclaiming “If I want my employee rights– I gotta make good my employee wrongs!” Oh Booster, will you never learn?

(I’ve gotten a surprising number of hits on this site from people searching for “Cogburn”, so I might have to actually explain the joke when I cover the next issue, which has his origin. It’s a bit mean, but funny mean. You can find out more in Gerber’s interview in TJKC #10)

Destroyer Duck #3 [1983]

As our intrepid squad prepares to leave for Hoqoom, site of an upcoming Vanilla Cupcake™ appearance, they’re suddenly over-run by multiple Cogburns.

Lots of fun, Kirby’s art seems to be getting a bit looser as this point, but there’s still a lot of imagination and really strong on the action scenes. Gerber was doing some inspired stuff in this. They should really consider a reprint of this at some point, now that GodCorp seems to be finding a market for later Kirby collections.

Published 1983